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The RQ6 Roll of Honour

Re: The RQ6 Roll of Honour

Postby Sebastian Jansson » Mon Jul 07, 2014 6:47 pm

loz wrote:Alone?

:)


With a none-fighter party member hiding behind him.
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Re: The RQ6 Roll of Honour

Postby azrooh » Tue Jul 08, 2014 12:57 am

We had a particularly lethal session tonight, the players attacked a fortified manor house outside of Advent and things went sour.

In honor of Magol Tangut, the elderly priest with a silver tongue traveling with the Duchy. That tongue didn't save him as a blow to the abdomen from Loram's hammer turned him inside-out.

In honor of His Shortness Syrio Forel, Master of Rapier, Connoisseur of Slop, Painter of Pictures of the Duke of Lizards Court - a short duelist from Cylder and citizen of the upstart Duchy of Lizards. He bled out despite attempts at first aid after a longspear thrust to the abdomen from one of Loram's men laid him low.

Also to be mentioned is Ser Bronn Wun Wun The Moonboy Chameleon of the Duke of Lizards Court - who, with his leg shattered beyond repair by Loram's hammer, has decided to retire from adventuring.

The Duke of Lizards himself suffered a grievous injury to the leg so soon after his arm had recovered, he has decided to find a physician as soon as possible in hopes the leg can be saved.

Also mentioned here are the three brave barbarians from the Kirstet tribe who gave their lives fighting beside the Duchy of Lizards, as well as the ten others who were badly wounded doing the same.

Finiel was captured by the Duchy of Lizards and executed by the Kirstet chieftain to avenge the death of Arkannad and their clansmen, Loram was captured awaiting a final decision regarding his fate, three of their lackeys surrendered, and the remaining eight were killed.


We've deviated from the storyline of Hessaret's Treasure juuust a little.
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Re: The RQ6 Roll of Honour

Postby loz » Tue Jul 08, 2014 7:57 am

We've deviated from the storyline of Hessaret's Treasure juuust a little.


That's wonderful! Intrigued by the Duchy of Lizards. Do tell more.
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Re: The RQ6 Roll of Honour

Postby azrooh » Tue Jul 08, 2014 8:49 am

It's a cover story that they've decided to make a reality. They used it initially to get into the Kirstet village to free Tobias and continue interrogating him, but Arkannad recognized them of course. He knew they were working with Finiel, so rather than outing them to the village, he helped them set up an ambush to lure Finiel into. The ambush went wrong - at the end of the skirmish, Arkannad lay dead and men on both sides were wounded. Finiel, Loram, and their four hirelings from Cylder escaped.

The village still believing they were envoys from the esteemed Duchy of Lizards thanks to Arkannad's death and Magol's tongue, decided to work with the Duchy for revenge. The Duchy, along with thirty Kirstet men and their chieftain, tracked Finiel to Advent, where they learned of her whereabouts - an old decrepit but heavily fortified manor house outside of town. The Duchy and the Chieftain agreed to go all out, no sneaking - they built makeshift battering rams and attacked. Most of the Duchy went over the wall on the right side of the compound while the thirty barbarians advanced straight up to the gate covered by the moorland archer Rhys ap Owain.

The men scaling the wall suffered heavy casualties inside the compound, but their actions minimized barbarian deaths at the gate. They were wavering regardless, but Magol Tangut managed to rally them with a speech. Rhys ap Owain kept the wall as clear of bowmen as he could, killing three of them himself and taking an arrow to the leg. The barbarians swarmed across the manor, and Rhys shot Finiel off the wall as she tried to escape. Her arm snapped in the fall.

Their plan is the use the manor as the Duchy's base of operations. This isn't a terrible time to be founding a new state all things told - Chaos is rising in the realm, King Myur has become a recluse, the Black Shield barbarians are conducting bloodthirsty raids in the north with rumors of a Chaos Hybrid under their command, and the raids from the Frogfens have gone eerily silent as the sellswords, freelancers, and heroes of the Realm move north to deal with the Blackshields. I think they can do it if they play things smart, and don't allow Chaos to wash over them or refugees to induce food shortages.

But they have half of the treasure map now!
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Re: The RQ6 Roll of Honour

Postby camocoffey » Thu Jul 31, 2014 8:43 am

The Butcher wrote:A Culture game with RQ6?

OMG OMG OMG OMG OMG OMG OMG OMG WHEN ARE YOU PUBLISHING THIS GO GET THIS LICENCE IT MUST BE MINE OMG OMG OMG OMG OMG OMG OMG OMG

Or, if the licence isn't feasible, I don't think I'm the only one who'd love to look at those campaign notes with the serial numbers filed off. :D

I'm with The Butcher on this one.

Givz uz itz. We wantz itz. We muzt havz itz.

Those session reports were hilarious; fine imitations of Excession there (one of my most favourite books). The ghost of Iain M Banks will be grinning in his grave. (And/or impatiently waiting for someone to summon him back from the (whiskey-flavoured) spirit world...)
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Re: The RQ6 Roll of Honour

Postby Matt_E » Fri Aug 01, 2014 4:34 pm

azrooh wrote:We've deviated from the storyline of Hessaret's Treasure juuust a little.


heheh Yeah, I'd say so. It sounds fun, though. I'd like to know how you like the scenario--when you actually start playing it. ;-)
SECRETS OF BLOOD ROCK is here. Check out Old Bones Publishing on DriveThruRPG.com!
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Re: The RQ6 Roll of Honour

Postby nez1975 » Sun Jan 04, 2015 1:15 pm

In memory of Pyros Vidor, initiate of Yelmalio, who single handedly charged a wyvern and with zero luck points remaining was promptly bitten in half.
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Re: The RQ6 Roll of Honour

Postby loz » Wed Feb 11, 2015 8:46 am

Wotan and Thunor bless the 29 brave Saxon warriors who fell to the cowardly Parisii. Nine, captured in battle, were cruelly slaughtered by their witch who used their blood, souls and skulls to build a Ghost Fence in a pathetic attempt to protect their miserable hillfort. Thrice one thousand curses on her head! May Gullveig's Children tear her limb from limb.

Six were most foully butchered in a forest ambush as they sought to bring some lonely Celtic women and children to safety. The Parisii dogs who call themselves the Sons of Cernunnos hid like sceadunga in the shadows and would not face these loyal thanes weapon to weapon.

And fourteen fell in brave combat, although these good thanes and sons of Wotan engaged their enemy and made them bloody. The magic of the Britons was powerful; one witnessed the Screaming Warrior shrug-off spear thrusts as though clad head to toe in mail. Victory would have been theirs if the craven Britons had fought toe to toe and not broken the Saxon rank with distressed horses and more assassins who lurked in the bracken and hurled spears like pitiful womenfolk.

Lord Hengwulf and King Guercha mourn these fine warriors. Comfort is taken in knowing that their souls now feast in Valhalla and tomorrow shall battle and be victorious for all eternity!

The Parisii shall pay. Aelflas is coming, and she brings Hel in her wake like a cloak of torment.



An epic battle last night. Mass sacrifice on an almost industrial scale as Gwynneth made a Ghost Fence from Saxon prisoners. Then, rushing to protect the women and children hidden in a forest cave, the characters managed to outpace and ambush a Saxon warband, which had fortunately become splintered and disoriented in the wild woods of the Eboracum Vale. In a moment of freakish good fortune, the three characters who are the Sons of Cernnunos (Cunnen, Aild and Gawain) each rolled 05, one after the other, scoring critical successes in the ambush on the first six Saxons. This incredible feat of luck earned them a bonus Luck point and an immediate +5% increase in the Brother of Cernunnos Passion.

Later, Cunnen was impaled in the thigh by a well-aimed Saxon spear and unable to take part in the ensuing fight, but his brother in arms Aild invoked the berserker rage and hurled himself at the Saxon shield wall. The wall was broken as Gawain drove panicked horses into it and they tried to change their facing to deal with attacks from front and flank, and this allowed Aild, in another moment of blessed luck to critically avoid being tripped while his attacker fumbled his next spear thrust and impaled his colleague.

After that, the battle was over. The Saxon ranks were broken by good tactics and a huge helping of good rolls on the Parisii side, and shockingly bad ones on the Saxons.
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Re: The RQ6 Roll of Honour

Postby LarusARG » Sun Jun 19, 2016 2:43 pm

In the 2 years that I've been GMing Runequest, there have been only one case of PC lethality. It was such an anticlimactic (and unfair) death that it has become a running joke in my group. It went like this...

A party of exiled adventurers came across a quest. Long story short, an evil priestess had a village under her control, and the common folk sent them to dispatch her in exchange of unlimited food and shelter. After crossing a dangerous, magical forest, defeating beasts that were thought extinct, and getting through all her defenses, they got to her lair.

And so Sting, former soldier of the Great Garlyle Forces, interrupted the antagonist's villanous speech and charged all through the room to strike her in the head. As soon as the edge of his sword touched her face, Sting's head kind of...got chopped (Truly, I don't know how to describe it :oops:). The priestess was protected by an powerful Backlash spell, and Sting was wielding his signature weapon, a 2 metre long Zweihander...

So, the TL;DR

In the memory of Lieutenant Sting, ex Commander of the Meeros ( :lol: ) City Guard, fallen during the fight with the corrupted Priestress of Sheila. Cause of Death: Beheading
Que hermosa pifia y yo sin puntos de suerte, que picardía
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Re: The RQ6 Roll of Honour

Postby Icefield » Wed Aug 03, 2016 12:40 am

LarusARG wrote:In the 2 years that I've been GMing Runequest, there have been only one case of PC lethality. It was such an anticlimactic (and unfair) death that it has become a running joke in my group. It went like this...

A party of exiled adventurers came across a quest. Long story short, an evil priestess had a village under her control, and the common folk sent them to dispatch her in exchange of unlimited food and shelter. After crossing a dangerous, magical forest, defeating beasts that were thought extinct, and getting through all her defenses, they got to her lair.

And so Sting, former soldier of the Great Garlyle Forces, interrupted the antagonist's villanous speech and charged all through the room to strike her in the head. As soon as the edge of his sword touched her face, Sting's head kind of...got chopped (Truly, I don't know how to describe it :oops:). The priestess was protected by an powerful Backlash spell, and Sting was wielding his signature weapon, a 2 metre long Zweihander...

So, the TL;DR

In the memory of Lieutenant Sting, ex Commander of the Meeros ( :lol: ) City Guard, fallen during the fight with the corrupted Priestress of Sheila. Cause of Death: Beheading


Was Sting's last name Jenkins?
Dithering will only serve to waste your Action Points...
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