Tonight things got really Stormbringerish. As well is should, seeing as they'd finally entered the Young Kingdoms. Still, nobody foresaw the ending, wow.
They arrived in Melnibone, minus Torvald and Maura, whose player couldn't make it. The demon of knowledge informed them that their friends had phased out because the Dharzi had laid a curse upon anyone that sought him out that some of them would phase in and out of existence until they gave up the chase.
So they set sail from Immryr and sailed for Jharkor. They come across a Pan Tang pirate ship. The Pan Tangians have more air and water elementals and pull up close, whereupon the fire catapults containing demons that have the heads of flys and a womans body, their bite drains souls. They give off a buzzing noise that paralyzes people. Terhali flew off the deck on her Nightmare and attacked a Pan Tangian priest on their ship. The priest had demon armor that roared at her so loud that she was stunned for 3 rounds and fell of her horse onto the deck. The nightmare wasn't stunned, however, and stomped upon the priest then bit his leg and flung him overboard, demon mace and all. Meanwhile, only Vale, Irivar, Iskandar and the knight summoned from the deck of many things last week who I named Mook, First to Die, were not paralyzed. They fought a bloody battle and defeated the demons. Iskandar and Nervar phased out briedly during this fight and things got sketchy for a while there.
The nightmare was having it's way with the Pan Tangian pirates and once freed of the paralyzation, Ganog killed the other Pan Tangian priest. This gave the party a demon weapon and a little demon of desire named Columbia.
Seven more Pan Tangian ships appeared in the distance, closing with supernatural speed. Ahead was a reef and some sharp rocks jutting out of the water like fangs. The captain ordered full sail. Terhali tried to call upon Lassa, lady of the air, to summon a storm so they could escape, but the Melnibonean failed to convince the storm goddesss to aid them. The captain had the ship list to it's starboard side so that it ran shallow in the water and skimmed over the sandbar. But a giant octopus rose up alongside the ship and quickly closed upon them. Iskandar fireballed it and Terhali put a demon arrow into it and the thing died.
Having escaped the Pan Tangians, they then made it to Jharkor. BALO'S BAND.
Travelling north, they came to a hill and upon it stood a man in womens under garments, holding a sitar. Two demonls stood beside him. His sitar had a tube running out of it and into two giant boxes. He began to play the instrument while the demons began singing. The amount of noise was incredible. Out of the boxes streamed 20 one-foot tall demons that looked like fanged heads running on chicken legs. They bablbled chaotically.
the music went like this: https://www.youtube.com/watch?v=tkplPbd2f60It's Astounding. Time is fleeting. MADNESS TAKES IT'S TOLL!
Each player made a Tenacity loss check at Disturbing. The heads attacked. Terhali flew towards Frankenfurter (the guitarist) on her nightmare, but right before she hit him, she and the horse froze in space. the guitarist remarked she must be "dying in antici............................................................................pation!"Let's Do the time warp again! It's just a jump to the left, and then a step to the right, you put your hands on your hips....
all skills were formidable due to the everyone was forced to dance the Time Warp. The little demons died easily, but hit REALLY REALLY HARD. It was terrifying.
Then everyone began tap dancing, even the little demons on chicken legs. The demon of desire Columbia was really good at tap dancing. She even started singing part of the song herself.
Ganog got free and managed to move in close enough to shoot at Balo, er, Frankenfurter. He hit Balo's head, which gave off a ding and spun 360 degrees, then Frankenfurter/Balo rose up in an elevator and disappeared. The last of the demons went down and the party performed a lot of first aids and Healings. But nothing could heal Mook, First to Die. He was dead. Patched up but worse for the wear and tear, they continued on till they came to the Vale. Here they entered a tunnel, found the plant they sought and then encountered a Blood Demon.
It was here that Irivar met his wierd. The Blood Demon poured into the cleric until he exploded into hundreds of little pieces. Iskandar then finished the Demon off with his lightsaber.
They left the tunnel, Vale understandably distraught at the loss of his brother. Outside, blocking their path, was Balo's Hall of Risk.
The chess game saw Iskandar's Kite +1 destroyed fighting the King. They made their way through each room, managing to come out fairly well, until they came to a certain wheel of fortune. Nerevar decided to bet 4 of each colored disk on a single number. Vail failed to persuade him not to do it. He didn't know it, but he was betting 4 of Int, Power and Charisma. He put them all on number 6 and rolled the d8.
Nerevar gained 4d8 INT, POW and CHA. He basically became a demigod with all three stats in the 30's. It instantly bumped him to Rank 4 cleric.
Nerevar lost a couple points DEX to Baleer's dice game and they got out.
Terhali told them she needed the plants to summon a demon portal and they would have to next go to the Forest of Troos.
That's where we left it for the night.