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Moon Design Griffin Island for RQ6?

Moon Design Griffin Island for RQ6?

Postby gran_orco » Mon Oct 05, 2015 4:12 pm

I am interested in this book http://www.glorantha.com/product/griffin-mountain/ , but first I want to know if it is adapted to the RQ6 rules (I can read compatible with RQ6, but I just want to be sure), or if it is merely a copy-paste from the previous edition. Should I buy it? Thank you.
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Re: Moon Design Griffin Island for RQ6?

Postby hkokko » Mon Oct 05, 2015 5:59 pm

No - it uses the old RQ2 rules.

But don't worry - most if not all of the encounters have been statted in RQ Encounter tool.

https://notesfrompavis.wordpress.com/20 ... d-balazar/

https://notesfrompavis.wordpress.com/20 ... -busy-gms/

There might be couple of the main characters who are not statted (Blueface comes to my mind).

Griffin Mountain is lots of fun - go for it.

--h
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Re: Moon Design Griffin Island for RQ6?

Postby loz » Mon Oct 05, 2015 6:24 pm

Should I buy it?


Of course you should. It's one of the best scenario packs ever produced, irrespective of the version of RQ it uses. And, as Hannu points out, a great of conversion work is done for you in the Encounter Generator...
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Re: Moon Design Griffin Island for RQ6?

Postby gran_orco » Tue Oct 06, 2015 2:48 am

I am playing the campaign since one year and a half, and I agree that it is a great! Until now I've been using the Hkokko's Encounter Generator with "Griffin Island" and "Griffin Mountain". Just wanted to be sure if I could use this new edition to save time, so I will continue using the old book.
Thank you ;)
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