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The way I see it, character creation rules are always campaign-specific and subject to GM ruling. Obviously the rulebook needs to suggest some baselines (and for whatever reasons TDM decided, that 75 is better than 80), but in the end it's always up to the GM to decide on the specifics of the rules. Each campaign is different, and I don't think there is such a thing as "default character creation rules". The options listed in the RAW are just suggestions. At least that's how I see it.Tathas wrote:I would have thought something like this would deserve being called out. Not to beat a dead horse, but in the thread of differences between Mythras and Mythras Imperative, the difference in point buy pool was a decent concern. And here, again, people building characters with different versions of the full rules will have somewhat different strength characters. I know you're likely to say "Just go with 80 if you don't like it" again, but that begs the question of why alter it in the first place? The GM could already say, "Point buy is 75 for this game" if they wanted to house rule it. Now you need to have a house rule for what amounts to basic character building, just to make sure everyone's on the same page.
ThornPlutonius wrote:The way the TDM shop web page is colored makes it VERY difficult to see the tabs to the downloads. Even though I know about the problem, if I have not downloaded for awhile, I get frustrated at not being able to find them...fumble around trying to find them...then remember. If the site is ever updated, colors with a better contrast will be a great help.
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