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Guidelines: Setting Up Tasks

Sat Mar 18, 2017 3:01 pm

Here's a little something for you to chew on, until the campaign pack is ready (and beyond).

To see the thread that spawned this product, click viewtopic.php?f=6&t=1816. Guidelines: Setting Up Tasks is a refined version of that discussion, with step by step instructions for implementation, plus four worked examples.

http://www.drivethrurpg.com/product/207 ... s_id=10499

Guidelines: Setting Up Tasks

This game aid presents advice for using the Task mechanic in the MYTHRAS gaming system. Although the rules as written are clear, some of the statistical ramifications for multiple skill checks are subtle, and deserve close consideration. Spurred by a discussion at The Design Mechanism’s online forum, Setting Up Tasks is meant to be a handy reference for constructing meaningful Task challenges in scenarios. A suitably defined Task speeds play and promotes drama by presenting well-defined outcomes—without unintended consequences. The discussion herein is offered to help the Games Master avoid pitfalls and bring an imagined scene to life, with minimal guesswork.

To be clear, Setting Up Tasks has been crafted specifically for the MYTHRAS gaming system. Any compatibility with other systems is fortuitous. You may find some inspiration here, though.

You are free to use this material in your personal gaming pursuits, for fun. If you use it to build a scenario or other product for publication, please consider giving due credit. You are welcome to write to [email protected] concerning the best form of attribution for your purpose.

Guidelines: Setting Up Tasks is offered as Pay What You Want. If you like it, please consider leaving a tip, but in any case it's yours for the taking. Happy gaming!
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